HUDs, Oculus and a big hole in the ground.

By October 18, 2015Developer Blog

Working on a new map, “The pit” (until I can think of a better name). Devin got the UI switched to the new Unity solution and I’ve started the graphics for the final HUD. Theres a new loading screen with a map preview and progress bar and a few new sounds and effects. We are going to start experimenting with the Steam API in the next week or so. I think Devin is pretty close to having the code finalized for a demo… just waiting on the slacker art guy after that. The new Oculus Rift stuff is in and working well also. Like our facebook page for a chance to play the alpha with the devs! Let us know what you think about the game so far and ask us some questions! Till next week!